Archived flashes:
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Notice: There are newer flashes that hasn't been added here yet. I'll get around to it eventually.

These are almost all flash files that I've created myself over the years. Some are not on the list because I don't want to connect them with me. Others are not on the list because they are new and I've not put them here yet (I won't update the list as soon as I make something, I'll do it a couple at a time).

Each flash has received a color code that represents how "sexual" it is.

Green=Not very sexy at all. Should be safe for work in most places where people don't give a damn about stuff like for example violence and only care about nudity and pornograpy.
Yellow=Contains material that's a little edgy or even erotic in some fashion. Implied sexuality. This covers a big range, everything from just kissing to light clothing to weird camera angles.
Red=Visible penis, vagina or female nipple.

The list order is nothing fancy, it goes from newest to oldest. But each flash has been put in a category represented by some capitalized letters. You can use CTRL+F to jump between category entries in the list.

LOOP=A basic random flash loop. May have "light" ActionScript, or none at all.
L∞P=A more "advanced" flash loop. Usually has nifty ActionScript or several music tracks.
ANI=Flash animation with a beginning and an end.
GAME=Playable flash game.
CLIP=It's basically just a video embedded in a flash file.
INAC=Interactive, you need to change between pages yourself.
THRE=An archived thread.
APH=Flash loop: Anon Party Hard.
SIMF=Flash loop: Simpsons or Futurama themed.
HYBR=Hybrid, most likely a movie first and then it ends as a loop.

As you can tell a lot of the flashes doesn't have a text attached to them, however I plan to comment them all sometime before the day I die. It's not something I look forward to doing so don't hold your breath.

Thumbnail screenshots were taken from the first frame of the flash file. Sometimes it doesn't look like anything, I might replace those that turned out bad in the future.

The WAV music loops used in my flash loops can be downloaded in this huge thread. Feel free to use them in your own flashes if you like. I have made more music loops than flash loops so there are some songs in that thread that doesn't appear in this list.

----->       Got anything you want to say or ask? Please post in this thread!

Note 1: You can click the file size to go to the flash's home page on swfchan.
Note 2: Feel free to download and spread these flashes as much as you want to!
Note 3: Audio and/or visual source is usually included inside the flash file itself but hidden outside the stage. You can use the [TALL] JavaScript link to reveal the source if it's not noted in the flash's listing text. Sometimes in the older flashes I put the source to the left of the stage instead of below it, then you can use the [WIDE] link.
Note 4: Flashes without a text have had their date automatically set; they may appear at an incorrect position (though it's mostly correct or near correct). If the flash has a text it means I have verified the date.

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 SIMF26oct2008good_squishy.swf1.46 MiB
 SIMF26oct2008gochair.swf1.87 MiB
 GAME7oct2008BoxDown.swf20.3 KiB
Yet another cheap knock-off game of mine, however I can't remember the one I based this one on. The concept exists in several forms, even on people's calculators. You're supposed to guide the square towards the bottom so that it doesn't get flattened. On the surface it can look good but I screwed up again. First of all it takes forever until it actually gets near-hard and second of all the square you control is able to move faster as the game progress. This means that all you really have to do is press left and right and the square will find the way to the bottom by itself. Can't believe I missed such a big flaw. Oh well. Never bothered to fix it either. I think it gets glitched if you manage to survive too long, then the walls move so fast that they don't collide with the box.
 GAME4oct2008ClickingFeeling.swf22.5 KiB
Another quick knock-off, this time of Cursor Invisible. I really screwed up with this game badly since you can get a big score by just clicking as fast as you can. If any of my few games needs a second version it would be this one, it needs to get much, much harder a lot faster to become even remotely interesting. Cursor Invisible that I based this game on is a lot more fun to play. I'd say this is the worst game I've ever made gameplay wise.
 GAME3oct2008JumperThing.swf20.3 KiB
A quick knock-off of The Bounce. Realizing from my previous game that I shouldn't make things too advanced this game is much simpler, and then a bit more fun. Press space and then avoid the red squares while taking the green squares. However if your box changes his facial expression it means that he is going so fast that he will actually destroy the red squares, then you should collect the reds as well for extra points. There's no end, keep going until you run out of life (which regenerates slowly).
 GAME26sep2008SquareKeeper.swf33.8 KiB
Once upon a time I decided to test putting banner ads into flash games. Usually I hate typical ads in flash games that are put on locked splash screens, but I don't really have anything against regular banner ads next to the content. I hoped that if these games spread wildly enough it would mean an easy way of financing my sites. Sadly they didn't and I soon abandoned making flash games. Admittingly though, much effort wasn't put into making these games nor trying to spread them. I never even updated any of them to a second version. Anyway, this game is about collecting coins with your mouse and collecting energy with your red square, then you use the coins for upgrades (press space bar, ten coins gives one shop credit). Three big flaws is that there's a lot of text to take, the colors are a bit too light in and most people find the movement annoying. But it makes more sense if you think of the red square as a car that can only go forwards (unless the "Pathfinder" upgrade is aquired). One funny thing is that there is a way to earn an infinite score in this where you can go AFK and never lose. Whoops. See if you can figure out how.
 L∞P19sep2008404.swf368.7 KiB
 ANI9sep2008one_piece_over.swf2.26 MiB
A little joke I threw together to see if anyone would really think One Piece had ended like that (the anime had not reached this point yet). Poorly executed, I should have shopped away the "the crew scattered" line at the end. Also missed that a T is missing in the word "the" on the last frame (was like that in the manga release I used, whichever that was).
SOURCE: Manga = One Piece Chapter 513 Music = Neon Genesis Evangelion - Come, Sweet Death
 HYBR9aug2008old_enough.swf7.85 MiB
 L∞P21jun2008kick_it.swf1.18 MiB
 L∞P19jun2008cat_jump.swf1.41 MiB
 CLIP18jun2008would_you_like_this.swf5.19 MiB
 APH23jun2008anon_partyhard350.swf925.5 KiB
 APH21jun2008anon_partyhard349.swf762.7 KiB
 APH20jun2008anon_partyhard348.swf275.3 KiB
 APH19jun2008anon_partyhard347.swf936.6 KiB
 APH18jun2008anon_partyhard346.swf889.7 KiB
 APH17jun2008anon_partyhard345.swf754.1 KiB
 APH16jun2008anon_partyhard344.swf861.2 KiB
 APH15jun2008anon_partyhard343.swf883.4 KiB
 APH15jun2008anon_partyhard342.swf803.9 KiB
 APH14jun2008anon_partyhard341.swf338.1 KiB
 APH13jun2008anon_partyhard340.swf284.5 KiB
 APH13jun2008anon_partyhard339.swf926.5 KiB
 APH13jun2008anon_partyhard338.swf846.3 KiB

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Created: 29/6 -2017 14:25:00 Last modified: 29/6 -2017 14:25:00 Server time: 29/6 -2017 14:25:00